These are some of the characters I created for Poser during my time at Smith Micro Software. I was responsible for character design, sculpting, retopology, uv creation, texturing, morphing and rigging. I was also tasked with creating some renders of the characters that were used in promotional materials for the release of the software. For this project, in addition to redesigning the original toons and adding new ones, I came up with and implemented a facial rig system that allowed a wider range of expressions for these characters than what was previously available in Poser figures.